Creativity
A visible difference in a crowded market.
In commoditised categories, form is often the only differentiation territory left. I look for the cue that makes a product recognisable before the brand name is even read.
The mission of design
The problem
In most ranges, design comes in at the end of the process: the manufacturing route is settled, the target price is fixed, the tooling is committed. All that remains is to dress a product whose structural choices have already been made.
My approach reverses that order. The concept is defined upstream, grounded in market and usage analysis, then rendered photorealistically so it can be judged before any tooling investment. Manufacturing constraints are not absorbed at the end: they are built into the drawing from the start.
Form and function
An attractive shape that answers no need sells once; a purely technical answer is never noticed on shelf. My work is to hold both: start from an identified need, then give it a form that stands out and can be manufactured.
Cut weight and cost without losing the identity: a third less material.
Garden at height or at ground level: two uses in a single reference.
Refresh the range every season: the graphics change, not the tooling.
Projects
Garden furniture, toys, tableware, technical products, concepts and visual identities.
Plastic chair redesign: 6.8 kg → 4.5 kg.
Annual range renewal: patterns, colours, market positioning.
A steel signature line, extendable across a range.
Water reserve, removable legs, exclusive design.
Distinctive, fun, highly playable.
Relaunching a declining product.
An anniversary operation: a complete retro range.
Two cabin directions, from benchmark to atmosphere render.
A modular system for public facilities.
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What it changes for you
A visible difference in a crowded market.
In commoditised categories, form is often the only differentiation territory left. I look for the cue that makes a product recognisable before the brand name is even read.
Anticipating rather than copying late.
Trend analysis targeted at your category and positioning. The concept is tied to dated, sourced market signals: you arrive at the right time rather than behind.
Concepts ready to show decision-makers quickly.
A single point of contact, no internal validation chain. First directions are showable in days, not weeks.
Deciding before paying for a prototype or tooling.
Photorealistic renders and animation before any prototype. The decision-maker sees the finished product in context and decides on an image rather than an intention.
A collection logic that raises commercial potential.
A standalone product sells once. A coherent range owns the shelf, extends across price levels and renews itself without starting over.
Design compatible with real constraints.
Process, unit cost, assembly, packing and e-commerce are built in from the first sketch. Knock-down design when logistics call for it. Design does not collide with the factory: it anticipates it.
Someone who turns commercial intent into design decisions.
Between buyer expectations, factory constraints and engineering language, someone has to translate. That is a large part of the job.
Fewer round trips, less risk of the concept being watered down.
Support through to production sign-off: fast arbitration, a record of decisions, and consistency preserved between the approved concept and the delivered product.
Client benefits
Target your customers' needs through sound consumer analysis.
Reach your objectives with a clear strategy.
Engage your decision-makers with the right argument.
Drive purchase through newness.
Make your shelves more attractive through merchandising optimisation.
Increase sales potential through the range effect.
Improve your profitability through controlled design.
Build your brand world through design systems.
Reduce the risk of delay through effective coordination.
Method
A legible sequence, explicit decision points and a record of what was decided, so as to avoid round trips and concepts watered down along the way.
Target, price positioning, intended process, factory and logistics constraints, timeline. We define what will be judged at the end: an image, a drawing, a product.
Watch on your category, your competitors and upstream signals. A style territory is chosen and dated: the concept rests on signals, not on tastes.
Sketches, then 3D volumes. Several comparable directions, staged identically so the decision is about design rather than presentation quality.
Detailed modelling, colours, materials and finishes, photorealistic renders and animation. You decide and you present before committing to a mould.
Definition drawings, knock-down design where needed, dialogue with the factory, sample approval. The goal: the delivered product looks like the approved concept.
FAQ
Let’s talk
Describe the project in a few lines: category, deadline, intended process. I will come back with a reading of the subject and a proposed framing.